Start at the y-intercept and walk the slope
Picture walking along a ramp drawn on a map. You need a starting address and instructions for each move. The y-intercept is the point where the line meets the upright y-axis. That axis has input 0, so the starting address is (0, b). The slope tells you how the height changes as you move across. Rise is vertical displacement, meaning change in height, negative when you go down. Run is horizontal displacement, meaning change across. A slope of two thirds tells you to go up 2 for every 3 right. A slope of negative two thirds sends you down 2 for every 3 right. Repeating the same move keeps you on the line.
- Substitution. At x = 0, 3x + 7 becomes 3 × 0 + 7 = 7.
- Reducing fractions. = because both top and bottom divide by 2.
- Subtracting a negative. 4 − (−2) = 6; removing a backward amount adds a forward amount.
- Signs in division. is negative, while is positive.
- Axis position. A point (0, 5) is on the y-axis because it has no horizontal move.
Say: slope is height change for each change across.
A linear function has a constant rate of change and starts at output b when the input is 0.
- y = mx + b
- b = f(0)
- m =
A ramp has a fixed climb for each distance forward.
For m = −, start at (0, 5), go right 3 and down 2 to (3, 3). Reverse both moves to go left 3 and up 2 to (−3, 7).
If you pay $2 per mile, three more miles add $6. The rate is = 2. The fixed starting charge is separate from that rate.
For y = 2x + 1, input 0 gives output 1. Moving from input 0 to input 1 changes the output from 1 to 3: a rise of 2 for a run of 1.
The same b is added to both outputs. Subtracting them cancels b, leaving only m times the input change.
- 1. Read b, then substitute 0 to verify the point (0, b).
- 2. Read m. Write a whole-number slope over 1.
- 3. Choose signed rise and run whose quotient is m.
- 4. Start at (0, b), move by that run and rise, and repeat.
- 5. Draw the line through the points. Check one point by substitution.
Strategy: graph using one point and the slope
- Identify the y-intercept (0, b).
- Turn m into a signed rise divided by a signed run.
- Walk that change at least twice.
- Check the plotted outputs in the original equation.
You need to draw f(x) = −x + 5 using its starting point and its slant, instead of computing each point from scratch.
- Read b = 5. Check f(0) = − × 0 + 5 = 5, and plot (0, 5).The y-axis is where the input is 0.
- Read m = −, so choose rise −2 and run 3.The quotient of these signed changes is the slope.
- From (0, 5), go right 3 and down 2 to (3, 3). Repeat to (6, 1).Add 3 to each input and subtract 2 from each output; this repeats the same rate.
- Draw the line through the points, extending it both ways.The rule accepts inputs on both sides of the starting point.
You need to draw y = x + 2 from one starting point and a one-unit move.
- At input 0, y = 0 + 2 = 2, so plot (0, 2).This verifies the y-intercept.
- Write the slope 1 as . Go right 1 and up 1 to (1, 3), then to (2, 4).Each move has rise divided by run equal to 1.
You need to draw y = x − 1 using whole-number movements.
- At input 0, y = −1, so plot (0, −1).The product with 0 vanishes.
- Use rise 1 and run 2. Move to (2, 0), then (4, 1).The fraction measures the two-unit run, so no fractional coordinate is needed.
You need to draw y = −x + 4 and keep the downward direction correct.
- Input 0 gives output 4. Plot (0, 4).This finds the starting point on the y-axis.
- Move right 2 and down 3 to (2, 1), then (4, −2).The signed quotient is the given slope.
You need a point to the left of the y-axis on f(x) = −x + 5.
- Start at (0, 5). Reverse the rightward move: go left 3 and up 2.Changing both directions preserves = −.
- The new point is (−3, 7). Substitute −3: f(−3) = − × (−3) + 5 = 2 + 5 = 7.Plugging the found input back in checks that the point is on the original graph.
- Tip: Memory cue: rise over run. Say the top movement before the bottom movement.
- Tip: A downward line from left to right must have negative slope; compare the picture with your sign.
- Tip: Each unrestricted linear function has a y-intercept because input 0 is allowed. A context may restrict inputs, so check its stated domain.