Combine shifts and read the domain and range
Take the same clear drawing and slide it sideways, then raise or lower it. A corner of the drawing has two coordinates, like a street address and a floor number. Moving right changes the address. Moving up changes the floor. You can do those two moves in either order because neither move changes the coordinate used by the other. This is how you build a new graph from a familiar Toolkit function, a basic shape you recognize. Watch its corner, starting point, or gaps. These landmarks tell you where the whole shape goes. The Domain is the set of allowed input addresses. The Range is the set of heights the graph actually reaches.
- Square root restrictions. A real square root needs a nonnegative inside and returns a nonnegative result: needs x + 2 ≥ 0, and adding 3 outside gives heights at least 3.
- Adding to an inequality. Add or subtract the same number on both sides without reversing order: x + 2 ≥ 0 becomes x ≥ −2 after subtracting 2.
- Division by zero. A denominator cannot be zero. For , solve x − 1 = 0 to find the forbidden input x = 1, then substitute: 1 − 1 = 0.
- Interval notation. A bracket includes an endpoint: x ≥ −2 is [−2, ∞). A missing input splits an interval: x ≠ 1 is (−∞, 1) ∪ (1, ∞).
Say: move each old input by h and each old height by k. Then state where inputs are allowed and what heights occur.
Combining a Horizontal shift and a Vertical shift moves both coordinates, and carries the graph's starting points and restrictions with it.
- g(x) = f(x − h) + k
- Old point (u, v); new point (u + h, v + k).
- For + 3: Domain x ≥ −2, [−2, ∞), {x | x ≥ −2}.
- Range y ≥ 3, [3, ∞), {y | y ≥ 3}.
- For + 1: Domain x ≠ 1; Range y ≠ 1.
- Graph words: translate the corner, endpoint, or asymptote guide lines by the same horizontal and vertical amounts.
A street address and a floor number can both change. Change the street address and the floor in either order to reach the same room.
Treat (u, v) as a street address and a floor number. Right 2 changes only the street address; down 4 changes only the floor. Doing either move first takes (0, 0) to the same new location (2, −4).
For |x − 2| − 4, the new input 2 sends 2 − 2 = 0 into absolute value. Absolute value returns |0| = 0, then subtracting 4 gives −4. That places the corner at (2, −4). The old point (1, 1) similarly becomes (3, −3).
A graph casts one shadow onto the horizontal axis for allowed inputs and another onto the vertical axis for attainable heights. For + 3, its starting point moves to (−2, 3): the horizontal shadow begins at −2 and the vertical shadow begins at 3.
.1Absolute value corner
The absolute value graph is a V. Its corner is where the inside equals zero. Moving the V moves that corner and keeps both arms attached.
- Formula: |x − h| + k.
- Vertex: (h, k), the corner where the two arms meet.
- Domain: (−∞, ∞). Range: [k, ∞) when there is no vertical reflection.
Find the corner of |x − 2| − 4.
This asks you to find the new address or height of the given graph information.
- Solve x − 2 = 0 to get x = 2.Absolute value is smallest at old input zero.
- The height is |0| − 4 = −4.The outside shift lowers the old minimum zero by four.
- Use the displayed landmark or known column as a check before drawing any additional points.
.2Square root endpoint
A square root graph begins at an Endpoint, its included starting point. The beginning moves along with the curve, and the allowed inputs begin there too.
- Formula: + k.
- Endpoint: (h, k).
- Domain: x ≥ h, or [h, ∞). Range: y ≥ k, or [k, ∞).
- The square root sign means the nonnegative root.
A translated Square root function begins at (1, 2). Write its formula, domain, and range.
This asks you to find the new address or height of the given graph information.
- The old endpoint (0, 0) moved right 1 and up 2.Subtract the old coordinates from the new coordinates to find the two shifts.
- Write g(x) = + 2.A right shift subtracts 1 inside and an upward shift adds 2 outside.
- Require x − 1 ≥ 0, giving x ≥ 1. The square root output is nonnegative, giving g(x) ≥ 2.Real square roots need a nonnegative inside and return a nonnegative result.
- g(x) = + 2.
- Domain: [1, ∞).
- Range: [2, ∞).
Domain: [1, ∞).
Range: [2, ∞).
- Use the displayed landmark or known column as a check before drawing any additional points.
.3Reciprocal asymptotes
A reciprocal graph has two branches and a forbidden input. An Asymptote is a line the curve approaches. Shifts move those guide lines along with the branches.
- Formula: g(x) = + k.
- Domain: x ≠ h, because a denominator cannot be zero.
- Range: y ≠ k, because never equals zero.
- Vertical asymptote: x = h. Horizontal asymptote: y = k.
Shift the Reciprocal function one unit right and one unit up.
This asks you to find the new address or height of the given graph information.
- Replace x by x − 1 in .The right shift makes the old input appear one unit later.
- Add 1 after dividing: g(x) = + 1.The up shift changes the completed output.
- Exclude x = 1 and y = 1.The denominator would vanish at x = 1, and a reciprocal term cannot equal zero.
- g(x) = + 1.
- Domain: (−∞, 1) ∪ (1, ∞).
- Range: (−∞, 1) ∪ (1, ∞).
Domain: (−∞, 1) ∪ (1, ∞).
Range: (−∞, 1) ∪ (1, ∞).
- Use the displayed landmark or known column as a check before drawing any additional points.
- 1. Recognize the original toolkit shape before changing it.
- 2. Read h from x − h. If you see x + 2, write h = −2.
- 3. Read k from the addition outside the function.
- 4. Move the landmark and at least two other points by (h, k).
- 5. Check allowed inputs using the original function's restrictions, then translate the heights to obtain the range.
- 6. Substitute a new point into the formula and compare with its transformed height.
Combine shifts, then find Domain and Range from the starting graph
- 1. Recognize the basic shape and recall its allowed inputs and outputs.
- 2. Read h from x − h and k from the outside addition. For x + 2, h = −2.
- 3. Move each old point to (u + h, v + k), including the landmark.
- 4. For a square root, require its inside ≥ 0 and solve. Set the inside to 0 to find the endpoint input, then substitute it to find its height.
- 5. For a reciprocal, set the denominator to 0 to find the forbidden input. Substitute that input into the denominator to show the zero, and exclude it.
- 6. Translate every original range height by k. A root's lowest height 0 becomes k; a reciprocal's missing height 0 becomes k.
- 7. Write each requested answer on its own line and check a moved point directly in the new formula.
Describe how g(x) = |x − 2| − 4 comes from f(x) = |x|, and sketch it.
This asks you to find the new address or height of the given graph information.
- Identify h = 2 from x − 2.The new input x = u + 2 compensates for subtracting 2 inside.
- Identify k = −4.The subtraction after absolute value lowers every height by 4.
- Move the corner (0, 0) to (2, −4).Add 2 to its horizontal coordinate and subtract 4 from its height.
- Move (−1, 1) to (1, −3) and (1, 1) to (3, −3).Every point receives the same two shifts.
- Join these points in a V opening upward.Shifts preserve the original V shape.
- Right 2 and down 4.
- Corner: (2, −4).
- Domain: (−∞, ∞).
- Range: [−4, ∞).
(3, −2) is on f. Where is it on g(x) = f(x − 6) + 3?
This asks you to find the new address or height of the given graph information.
- Solve x − 6 = 3 to get x = 9.The inside must reproduce old input 3.
- Raise old height −2 by 3: −2 + 3 = 1.The addition outside changes the output.
Find the corner and shifts for |x − 2| − 4.
This asks you to find the new address or height of the given graph information.
- Solve x − 2 = 0 to find x = 2.The old corner uses input zero.
- Use height |0| − 4 = −4.The outside shift lowers zero by four.
- Right 2 and down 4.
- Corner: (2, −4).
Use f(x) = |x| to describe and sketch g(x) = |x + 1| − 3. This asks you to move each old sideways address one unit left and each old height three units down.
- Set x + 1 = 0 to find where the old corner input appears. Subtract 1 to get x = −1.The new corner must send old input 0 into absolute value. This solves for its new horizontal address.
- At that input, g(−1) = |0| − 3 = −3.The outside subtraction lowers the old corner height 0 by 3.
- Move old points (−1, 1), (0, 0), and (1, 1) to (−2, −2), (−1, −3), and (0, −2).Subtract 1 from each old input and 3 from each old output. These are separate coordinate changes.
- Draw the same V through those moved points. Every real input is still allowed, and the smallest output is −3.A translation preserves the V shape. Absolute value stays nonnegative before the final downward shift.
- Shift left 1 and down 3.
- Corner: (−1, −3).
- Domain: (−∞, ∞).
- Range: [−3, ∞).
Write the function for shifted left 2 and up 3. Include its domain and range.
This asks you to write the new rule from the specified moves and check its graph landmarks.
- Left 2 means replace x by x + 2.At new input u − 2, adding 2 inside returns old input u.
- Add 3 outside: g(x) = + 3.Each completed square root height rises by 3.
- Require x + 2 ≥ 0: x ≥ −2. The new height is at least 3.Real square roots require and return nonnegative numbers before the shift.
- g(x) = + 3.
- Endpoint: (−2, 3).
- Domain: [−2, ∞).
- Range: [3, ∞).
Shift right 1 and up 1. State the new formula and the excluded input and output.
This asks you to find the new address or height of the given graph information.
- Write g(x) = + 1.Right subtracts inside; up adds outside.
- x = 1 is excluded.At 1 the denominator becomes zero.
- y = 1 is excluded.To equal 1, the reciprocal term would have to equal zero, which is impossible.
- g(x) = + 1.
- Excluded input: 1.
- Excluded output: 1.
- Asymptotes: x = 1 and y = 1.
- Find the corner or endpoint by making its inside expression zero, then substitute that input to find its height.
- Write Domain for allowed inputs and Range for attainable outputs on separate answer lines.
- For reciprocal shifts, move the two asymptote guide lines and check the denominator at the proposed excluded input.
- Commute means you may swap the order without changing the result. Here x gains h and y gains k, so neither job affects the other's number.